Show HN: AnyCreature. making 3D creature by agent. harness by 3D assets pipeline
By Ariescar · 2026-08-18 · 3 points · 0 comments
https://github.com/Ariescar/anyCreature
I’m a Technical Artist. I built anyCreature, an open-source, mesh-based generative harness designed to programmatically quantify and enforce 3D aesthetics through three automated pipeline checks: 1. QC Thresholds: Automated pass/fail checks for standard game-engine specs (p…
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