Show HN: PewPewPew – Multiplayer Asteroids with deterministic rollback at 60hz
By Benjaminsen · 2026-11-01 · 4 points · 0 comments
https://pewpewpew.io/
I have been building realtime multiplayer games that run in a browser since 1999 and my latest is pewpewpew.io which combines everything I know about doing this well. The game uses a fully client and server synchronized state machine running at 60hz with rollback / rollforw…
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